
Author: Gerald Farin
Edition: 5
Binding: Hardcover
ISBN: 1558607374
Edition: 5
Binding: Hardcover
ISBN: 1558607374
Curves and Surfaces for CAGD, Fifth Edition: A Practical Guide (The Morgan Kaufmann Series in Computer Graphics)
This fifth edition has been fully updated to cover the many advances made in CAGD and curve and surface theory since 1997, when the fourth edition appeared. Get Curves and Surfaces for CAGD, Fifth Edition computer books for free.
Material has been restructured into theory and applications chapters. The theory material has been streamlined using the blossoming approach; the applications material includes least squares techniques in addition to the traditional interpolation methods. In all other respects, it is, thankfully, the same. This means you get the informal, friendly style and unique approach that has made Curves and Surfaces for CAGD: A Practical Guide a true classic.
The book's unified treatment of all significant methods of curve and surface design is heavily focused on the movement from Check Curves and Surfaces for CAGD, Fifth Edition our best computer books for 2013. All books are available in pdf format and downloadable from rapidshare, 4shared, and mediafire.

Curves and Surfaces for CAGD, Fifth Edition Download
Material has been restructured into theory and applications chapters. The theory material has been streamlined using the blossoming approach; the applications material includes least squares techniques in addition to the traditional interpolation methods. In all other respects, it is, thankfully, the same. This means you get the informal, friendly style and unique approach that has made Curves and Surfaces for CAGD: A Practical Guide a true classic aterial has been restructured into theory and applications chapters. The theory material has been streamlined using the blossoming approach; the applications material includes least squares techniques in addition to the traditional interpolation methods. In all other respects, it is, thankfully, the same. This means you get the informal, friendly style and unique approach that has made Curves and Surfaces for CAGD: A Practical Guide a true classic.
The book's unified treatment of all significant methods of curve and surface design is heavily focused on the movement from
Related Computer Books

The NURBS Book (Monographs in Visual Communication)
The second, revised edition of this book covers all aspects of non-uniform rational B-splines necessary to design geometry in a computer-aided environment. Basic B-spline features, curve and surface algorithms, and state-of-the-art geometry tools are


Real-Time Rendering, Third Edition
Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over


Practical Linear Algebra: A Geometry Toolbox
Practical Linear Algebra introduces students in math, science, engineering, and computer science to Linear Algebra from an intuitive and geometric viewpoint, creating a level of understanding that goes far beyond mere matrix manipulations. Practical


Programming Computer Vision with Python: Tools and algorithms for analyzing images
If you want a basic understanding of computer vision's underlying theory and algorithms, this hands-on introduction is the ideal place to start. You'll learn techniques for object recognition, 3D reconstruction, stereo imaging, augmented reality,


Mathematics for 3D Game Programming and Computer Graphics, Third Edition
This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level. It starts at a fairly basic level in areas such as vector geometry and linear al

No comments:
Post a Comment